0.5.428 - Add fps to UI and output annotation improvements
0.5.427 - Add tile numbering methods, numerous Display add/edit/reorder bug fixes, fix Comper pixel offset bug
0.5.410 - Bug fixes with Display creation/deletion/par sync
0.5.407 - Bug fix with Map eval pars
0.5.406 - Fix python storage re-init bug
0.5.405 - Add Open Display Pars button to main UI, fix saved pars
0.5.402 - Display reordering bug fixes and minor UI improvements
0.5.397 - Refactor guidelines to GLSL, VRAM optim
0.5.386 - Update UI to be resolution agnostic
0.5.384 - Cleaner save state
0.5.368 - More minor bug fixes with Display editing and Map sync
0.5.364 - Minor bug fixes and storage re-init
0.5.353 - Bug fixes for mapping renders, port Map to Comper (now called Mapper)
0.5.350 - Refactor composite for Displays to GLSL, bug fixes, blur BG for text
0.5.292 - Updated README and extension class documentation, Display bug fixes
0.5.284 - Refactor tile numbering to single textTOP, fix alignment bugs
0.5.270 - Add masking GLSL, cleanup and fixes
0.5.261 - Tiles refactor to GLSL
0.5.244 - Add mapping/content pipeline
0.5.2 - Added auto-calculation for renderTOP resolution when resizing/rotating displays, network cleanup